Noah Falstein, recently announced as Chief Game Designer at Google, is the guest interview on this week’s “Thought Leaders,” the new video series from Game Careers, a leading news site powered by Interactive Selection. One of the first employees at Lucasfilm Games (later LucasArts Entertainment), Noah was the first elected chairman of the IGDA, wrote the design column for Game Developer magazine for six years, and has won numerous awards for his designs, including the CGDC Spotlight Award for Indiana Jones and the Fate of Atlantis.
Noah shared this advice for game designers with David Smith of Game Careers: “It is difficult to start as a designer. A lot of people use some other skill. If you can find a company that is willing to let people move around, let you start in some other area where they have a greater need, that is often a good way to get started.” Check out the interview at www.gamecareers.biz.